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he saga of SerpentHead takes place in the
mythical land of Xanaria, a land of swords, sorcery, and dragons. The
history of Xanaria is replete with heroes and villians, feats of bravery
and treacherygreat victories as well as great defeats. The authors
are proud to present here the complete Story of SerpentHead, a brief
history of Xanaria to illuminate the games' purposes. We hope it adds
depth to your adventures.
The Scepter
Long ago in the land of Xanaria, there lived a great
and powerful wizard, Ophiuchus. Ophiuchus was the
Royal Mage, and he was as good and pure as his
White Magic. The same cannot be said, however, of his vile brother, the
Dark Sorcerer Salorann.
One night, Ophiuchus had a dream in which he saw
Salorann among Dragons. He saw him swear allegiance to the King of
Dragons, Stolm, in order to learn the forbidden lore of Dragon Magic.
He saw Salorann grow powerful, so powerful in fact that his power dwarfed
that of his brother. In this same dream, he saw Salorann lead an army of
Dragons to Castle SerpentHead. He saw a battle, and the face of a fallen
King; he saw a strange staff, and he heard a voice saying, "Seek ye the
Book of Serpents."
When Ophiuchus awoke, he knew that this was no
ordinary dream. He knew that Salorann must be plotting to amass an army
of Dragons to besiege the castle and overthrow the King. He also knew
that his White Magic alone could not destroy him. He needed a weapon
powerful enough to defeat Salorann. So he set out to create the staff
he had seen in his dream.
In the dream, Ophiuchus had seen a staff which
appeared to have a double-headed snake with glowing eyes coiled about it
with a glowing orb on each end. He recognized the staff with the coiled
snake as his own, but the orbs and the snake's eyes were unfamiliar to him.
For the answers as to what these objects were, he went to Kendar the
Weaponsmith, the master creator of magical weapons. As it turned out,
Kendar himself had the two orbs, which he gave to Ophiuchus. After
listening to Ophiuchus' description of the staff, Kendar concluded that
the snake's eyes must be the twin Stones of Drakkhenar, a volcano known as
the Home of Dragons.
Ophiuchus then set out to obtain the Stones. On his
way to Kendar's smithy, Ophiuchus had met a man named Lorin, whose homeland
had been ravaged by Stolm. Lorin himself was on his way to Kendar, in
search of a weapon which could destroy Stolm. Kendar presented Lorin with
the dagger "Drakkhencist" ("Dragon-Cutter"), which works as a homing
missile on Dragons, searching out their weakest point. Because a great
number of the Dragons normally present on Drakkhenar were busy attacking
Castle SerpentHead, Ophiuchus and Lorin were successful in their quest when
ordinarily they couldn't have survived. This event is known as the First
Trek Up Drakkhenar.* Ophiuchus now had all three magical objects, so
he combined them and called the assembled staff the SerpentScepter.
*The land's leading mystics have stated that there will be a
Second Trek Up Drakkhenar, but its purpose is unclear.
The Nine Days War
As Ophiuchus was busy on Drakkhenar, Salorann and his
army of Dragons launched their attack on Castle SerpentHead. For eight
days, the King's Royal Guard kept them back, but by the ninth day, the
Guard was so depleted that Salorann's army stormed the castle. But
fortunately, Ophiuchus returned with the SerpentScepter and unleashed its
power on Salorann. Salorann crumpled beneath its might, and the remaining
Dragons fled when they saw their leader defeated. The Nine Days War was
over.
Ophiuchus had defeated Salorann, but he couldn't
bring himself to bring the full power of the Scepter to bear on his
brother, for surely it would have killed him. Salorann escaped by casting
the spell of Teleportation saying, "You were a fool to spare me, Ophiuchus!
One day, I shall return and use that Scepter of yours to conquer all the
world!" Salorann's threat made Ophiuchus realize that the SerpentScepter
was much too powerful a weapon to leave assembled, so he separated it into
its component parts and hid them within the ruins of the ancient and
monstrous Castle IronGate. Because Ophiuchus knew that Salorann would be
after these artifacts, he created special box-shaped containers and locked
them with special spells that would prevent anyone with an evil heart from
opening them. Ophiuchus recorded the location of the components in a book
written in his own language -- a special dialect that can only be
translated by Royal Mages.
Salorann's Return
Many years later, long after the death of Ophiuchus,
the Royal Mage Cendric, from the line of Ophiuchus, had a dream like his
ancestor's. In his dream, he saw the Dark Sorcerer (who had preserved
himself using perverse necromancy and arcane spells) returning to Castle
SerpentHead; he saw himself lying dead; he saw the face of a clock, and
he heard a voice saying, "Seek ye the Book of Serpents."
After he awoke, he consulted Ophiuchus' book. He
then went on a quest to bring back the parts of the SerpentScepter (the
details of which are chronicled in
Cendric'sQuest). It is up to you
to see that Cendric is successful in his quest and brings the Scepter's
component parts back to Castle SerpentHead to be reassembled.
Download Cendric's Quest today and
secure his place in history!
Fortunately, history tells us that Cendric did indeed
succeed. Unfortunately, he had just finished reassembling the Scepter when
Salorann appeared behind him and attacked. The Scepter flew from Cendric's
hands as he fell to the floor. Salorann reached for the Scepter, but right
before he took hold of it, Cendric invoked a special spell that he had
prepared to hide the Scepter to keep it out of Salorann's hands. Enraged,
Salorann turned on Cendric, but he had already died. Salorann then took out
his anger by viciously murdering all those who were in the castle.
Because Cendric had foreseen his own death in his
dream, he had told his young apprentice, Tarm, of his plans to hide the
Scepter. Cendric had told Tarm that, if he died, Tarm was to go to the
closest village and tell the people how to find the Scepter. Just as Tarm
was fleeing from the castle, however, the Dark Sorcerer appeared before him
and seared him with a magic fireball. Thinking that Tarm was dead, Salorann
went back into the castle. Tarm actually was not dead, but was badly
injured. He made his way to the village and told the people of the attack
and of the SerpentScepter being the only weapon that could destroy Salorann.
But, before he could tell them where the Scepter was hidden, he died. His
final words were, "Seek ye the Book of Serpents..."
That was years ago. By the time of
SerpentHead, the Dark Sorcerer
has taken control of the kingdom and the villagers live in fear. Many
have attempted to find the Scepter -- many have left; few have returned.
Those that have come back have brought little information of value, but it
has been learned that the Dark Sorcerer has cast the spell of Protection
from Weapons around the castle. This spell prevents anyone from bringing
weapons and shields into the castle. Therefore, anyone brave enough to
enter the castle to challenge Salorann must do so armed with only with
their wits. If you are up to the challenge,
download SerpentHead now!

© 1996-2001 Pharos Games. All rights reserved. SerpentHead, Cendric's Quest, Cassidy Software, SerpentHead Software, and all related trademarks ©2001 Pharos Games.
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